
Public Member Functions | |
| void | Add (int width, int height, int proportion, SizerFlag flag, int border, Object userData) |
| void | Add (int width, int height, int proportion, SizerFlag flag, int border) |
| void | Add (int width, int height) |
| void | Add (Sizer sizer, int proportion, SizerFlag flag, int border, Object userData) |
| void | Add (Sizer sizer, int proportion, SizerFlag flag, int border) |
| void | Add (Sizer sizer, int proportion, SizerFlag flag) |
| void | Add (Sizer sizer) |
| void | Add (Window window, int proportion, SizerFlag flag, int border, Object userData) |
| void | Add (Window window, int proportion, SizerFlag flag, int border) |
| void | Add (Window window, int proportion, SizerFlag flag) |
| void | Add (Window window) |
| virtual Size | CalcMin () |
| void | Clear (bool delete_windows) |
| void | DeleteWindows () |
| bool | Detach (int index) |
| bool | Detach (Sizer sizer) |
| bool | Detach (Window window) |
| Size | Fit (Window window) |
| void | FitInside (Window window) |
| void | Hide (Sizer sizer) |
| void | Hide (Window window) |
| void | Insert (int before, int width, int height, int option, SizerFlag flag, int border, Object userData) |
| void | Insert (int before, Sizer sizer, int option, SizerFlag flag, int border, Object userData) |
| void | Insert (int before, Window window, int option, SizerFlag flag, int border, Object userData) |
| bool | IsShown (Sizer sizer) |
| bool | IsShown (Window window) |
| void | Layout () |
| void | Prepend (int width, int height, int option, SizerFlag flag, int border, Object userData) |
| void | Prepend (Sizer sizer, int option, SizerFlag flag, int border, Object userData) |
| void | Prepend (Window window, int option, SizerFlag flag, int border, Object userData) |
| void | Prepend (Window window, int option, SizerFlag flag, int border) |
| void | Prepend (Window window, int option, SizerFlag flag) |
| void | Prepend (Window window, int option) |
| void | Prepend (Window window) |
| virtual void | RecalcSizes () |
| bool | Remove (int pos) |
| bool | Remove (Sizer sizer) |
| bool | Remove (Window window) |
| void | SetDimension (int x, int y, int width, int height) |
| bool | SetItemMinSize (int pos, Size size) |
| bool | SetItemMinSize (Sizer sizer, Size size) |
| bool | SetItemMinSize (Window window, Size size) |
| void | SetMinSize (Size size) |
| void | SetSizeHints (Window window) |
| void | SetVirtualSizeHints (Window window) |
| void | Show (bool show) |
| void | Show (Sizer sizer, bool show) |
| void | Show (Window window, bool show) |
Properties | |
| Size | MinSize [get] |
| Point | Position [get] |
| Size | Size [get] |
The layout algorithm used by sizers in wxWidgets is closely related to layout in other GUI toolkits, such as Java's AWT, the GTK toolkit or the Qt toolkit. It is based upon the idea of the individual subwindows reporting their minimal required size and their ability to get stretched if the size of the parent window has changed. This will most often mean that the programmer does not set the original size of a dialog in the beginning, rather the dialog will be assigned a sizer and this sizer will be queried about the recommended size. The sizer in turn will query its children, which can be normal windows, empty space or other sizers, so that a hierarchy of sizers can be constructed. Note that wx.Sizer does not derive from wxWindow and thus does not interfere with tab ordering and requires very little resources compared to a real window on screen.
What makes sizers so well fitted for use in wxWidgets is the fact that every control reports its own minimal size and the algorithm can handle differences in font sizes or different window (dialog item) sizes on different platforms without problems. If e.g. the standard font as well as the overall design of Motif widgets requires more space than on Windows, the initial dialog size will automatically be bigger on Motif than on Windows.
Sizers may also be used to control the layout of custom drawn items on the window. The Add, Insert, and Prepend functions return a pointer to the newly added wxSizerItem. Just add empty space of the desired size and attributes, and then use the wxSizerItem.GetRect method to determine where the drawing operations should take place.
Please notice that sizers, like child windows, are owned by the library and will be deleted by it which implies that they must be allocated on the heap. However if you create a sizer and do not add it to another sizer or window, the library wouldn't be able to delete such an orphan sizer and in this, and only this, case it should be deleted explicitly.
| void wx.Sizer.Add | ( | int | width, | |
| int | height, | |||
| int | proportion, | |||
| SizerFlag | flag, | |||
| int | border, | |||
| Object | userData | |||
| ) |
Adds free space.
| width | Width of the free space. | |
| height | Height of the inserted space. | |
| proportion | 1 for components that increase their size with the composite. | |
| flag | Bit-flags from wx.Stretch, wx.Orientation and wx.Alignment. | |
| border | width of blank space around the inserted window. |
| void wx.Sizer.Add | ( | int | width, | |
| int | height, | |||
| int | proportion, | |||
| SizerFlag | flag, | |||
| int | border | |||
| ) |
Adds free space.
| width | Width of the free space. | |
| height | Height of the inserted space. | |
| proportion | 1 for components that increase their size with the composite. | |
| flag | Bit-flags from wx.Stretch, wx.Orientation and wx.Alignment. | |
| border | width of blank space around the inserted window. |
| void wx.Sizer.Add | ( | int | width, | |
| int | height | |||
| ) |
Adds free space.
| width | Width of the free space. | |
| height | Height of the inserted space. |
| void wx.Sizer.Add | ( | Sizer | sizer | ) |
Adds a component to the sizer.
| proportion | 1 for components that increase their size with the composite. | |
| flag | Bit-flags from wx.Stretch, wx.Orientation and wx.Alignment. | |
| border | width of blank space around the inserted window. |
Adds a component to the sizer.
| proportion | 1 for components that increase their size with the composite. | |
| flag | Bit-flags from wx.Stretch, wx.Orientation and wx.Alignment. | |
| border | width of blank space around the inserted window. |
Adds a component to the sizer.
| proportion | 1 for components that increase their size with the composite. | |
| flag | Bit-flags from wx.Stretch, wx.Orientation and wx.Alignment. |
| void wx.Sizer.Add | ( | Window | window | ) |
| virtual Size wx.Sizer.CalcMin | ( | ) | [virtual] |
Reimplemented in wx.FlexGridSizer, and wx.GridSizer.
| void wx.Sizer.Clear | ( | bool | delete_windows | ) |
| void wx.Sizer.DeleteWindows | ( | ) |
| bool wx.Sizer.Detach | ( | int | index | ) |
| bool wx.Sizer.Detach | ( | Sizer | sizer | ) |
| bool wx.Sizer.Detach | ( | Window | window | ) |
| Size wx.Sizer.Fit | ( | Window | window | ) |
Tell the sizer to resize the window to match the sizer's minimal size. This is commonly done in the constructor of the window itself, see sample in the description of wx.BoxSizer. Returns the new size.
For a top level window this is the total window size, not client size.
| window |
| void wx.Sizer.FitInside | ( | Window | window | ) |
Tell the sizer to resize the virtual size of the window to match the sizer's minimal size. This will not alter the on screen size of the window, but may cause the addition/removal/alteration of scrollbars required to view the virtual area in windows which manage it.
| window |
| void wx.Sizer.Hide | ( | Sizer | sizer | ) |
| void wx.Sizer.Hide | ( | Window | window | ) |
| void wx.Sizer.Insert | ( | int | before, | |
| int | width, | |||
| int | height, | |||
| int | option, | |||
| SizerFlag | flag, | |||
| int | border, | |||
| Object | userData | |||
| ) |
| void wx.Sizer.Insert | ( | int | before, | |
| Sizer | sizer, | |||
| int | option, | |||
| SizerFlag | flag, | |||
| int | border, | |||
| Object | userData | |||
| ) |
| void wx.Sizer.Insert | ( | int | before, | |
| Window | window, | |||
| int | option, | |||
| SizerFlag | flag, | |||
| int | border, | |||
| Object | userData | |||
| ) |
| bool wx.Sizer.IsShown | ( | Sizer | sizer | ) |
| bool wx.Sizer.IsShown | ( | Window | window | ) |
| void wx.Sizer.Layout | ( | ) |
| void wx.Sizer.Prepend | ( | int | width, | |
| int | height, | |||
| int | option, | |||
| SizerFlag | flag, | |||
| int | border, | |||
| Object | userData | |||
| ) |
| void wx.Sizer.Prepend | ( | Window | window, | |
| int | option | |||
| ) |
| void wx.Sizer.Prepend | ( | Window | window | ) |
| virtual void wx.Sizer.RecalcSizes | ( | ) | [virtual] |
Reimplemented in wx.BoxSizer, wx.FlexGridSizer, and wx.GridSizer.
| bool wx.Sizer.Remove | ( | int | pos | ) |
| bool wx.Sizer.Remove | ( | Sizer | sizer | ) |
| bool wx.Sizer.Remove | ( | Window | window | ) |
| void wx.Sizer.SetDimension | ( | int | x, | |
| int | y, | |||
| int | width, | |||
| int | height | |||
| ) |
| bool wx.Sizer.SetItemMinSize | ( | int | pos, | |
| Size | size | |||
| ) |
| bool wx.Sizer.SetItemMinSize | ( | Sizer | sizer, | |
| Size | size | |||
| ) |
| bool wx.Sizer.SetItemMinSize | ( | Window | window, | |
| Size | size | |||
| ) |
| void wx.Sizer.SetMinSize | ( | Size | size | ) |
| void wx.Sizer.SetSizeHints | ( | Window | window | ) |
This will cause the layout to honour minimal size of window. Note: First assign the sizer. Then, set size hints.
This method first calls wx.Sizer.Fit and then SetSizeHints on the window passed to it. This only makes sense when window is actually a top level window such as a wx.Frame or a wx.Dialog, since SetSizeHints only has any effect in these classes. It does nothing in normal windows or controls.
This method is commonly invoked in the constructor of a toplevel window itself if the toplevel window is resizable.
| void wx.Sizer.SetVirtualSizeHints | ( | Window | window | ) |
| void wx.Sizer.Show | ( | bool | show | ) |
| void wx.Sizer.Show | ( | Sizer | sizer, | |
| bool | show | |||
| ) |
| void wx.Sizer.Show | ( | Window | window, | |
| bool | show | |||
| ) |
Size wx.Sizer.MinSize [get] |
Point wx.Sizer.Position [get] |
Size wx.Sizer.Size [get] |