wx.NotifyEvent Class Reference

Inheritance diagram for wx.NotifyEvent:

wx.Event wx.Object wx.Aui.AuiNotebookEvent wx.Aui.AuiToolBarEvent wx.NotebookEvent wx.WizardEvent

List of all members.

Public Member Functions

void Allow ()
 NotifyEvent (IntPtr wxObject)
void Veto ()


bool Allowed [get, set]

Detailed Description

This class is not used by the event handlers by itself, but is a base class for other event classes (such as wx.NotebookEvent).

It (or an object of a derived class) is sent when the controls state is being changed and allows the program to Veto() this change if it wants to prevent it from happening.

Constructor & Destructor Documentation

wx.NotifyEvent.NotifyEvent ( IntPtr  wxObject  ) 

For internal use only.

Member Function Documentation

void wx.NotifyEvent.Allow (  ) 

Call this to explicitely allow processing of this event. This is the opposite of Veto(): it explicitly allows the event to be processed. For most events it is not necessary to call this method as the events are allowed anyhow but some are forbidden by default (this will be mentioned in the corresponding event description).

void wx.NotifyEvent.Veto (  ) 

Prevents the change announced by this event from happening.

It is in general a good idea to notify the user about the reasons for vetoing the change because otherwise the applications behaviour (which just refuses to do what the user wants) might be quite surprising.

Property Documentation

bool wx.NotifyEvent.Allowed [get, set]

This is true if processing this event is allowed (has not been vetoed). You may also set a value. This will either call Veto() or Allow().

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